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Programming Fundamentals

First principles of programming: control structures, data structures, debugging, APIs, and version control.

10 Topics

A

APIs

Application Programming Interfaces (APIs) enable different software systems to communicate and exchange data. Learners will understand RESTful architecture, request-response cycles, authentication methods, and how to integrate third-party services into their own applications.

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3
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A

Algorithms

Algorithms are step-by-step procedures used to solve computational problems and process data. Learners will understand sorting, searching, graph traversal, and how to analyze time and space complexity using Big O notation to write efficient code.

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3
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C

Control Structures

Control structures direct the execution flow of a computer program based on specified conditions. Learners will understand how to implement decision-making statements, loops, and exception handling to control program logic and build dynamic software applications.

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10
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3
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D

Data Structures

Data structures are specialized formats for organizing, processing, and storing data in a computer. Learners will understand arrays, linked lists, stacks, queues, trees, and graphs, and how to select the optimal structure for efficient data retrieval.

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D

Debugging

Debugging is the systematic process of identifying, analyzing, and resolving bugs or defects within software code. Learners will understand how to use debugging tools, read stack traces, write test cases, and isolate errors to ensure program correctness.

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10
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3
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F

Functions

Functions are self-contained blocks of code designed to perform specific tasks. Learners will understand how to define parameters, return values, manage scope, and use modular programming principles to write reusable, readable, and maintainable software.

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3
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O

Object-Oriented Programming

Object-oriented programming is a paradigm based on the concept of objects containing data and code. You will understand how to use encapsulation, inheritance, and polymorphism to write modular, reusable, and maintainable software.

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13
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3
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S

Software Development Lifecycle

The software development lifecycle is the structured process used to design, build, test, and deploy software. You will understand the phases of planning, development, and maintenance to deliver high-quality applications systematically.

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11
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3
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V

Variables & Data Types

Variables and data types are the fundamental building blocks of programming used to store and manipulate information. You will understand how to declare variables and work with integers, strings, booleans, and complex structures.

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13
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3
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V

Version Control

Version control is the practice of tracking and managing changes to software code over time. You will understand how to use tools like Git to manage code history, collaborate with teams, and resolve conflicts.

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